Responder's Bidding Tools

Responder's Bidding Tools - Modified Reverse Two-Way Drury

Responder's Bidding Tools - Modified Reverse Two-Way Drury

TWiB Lesson #585 (1 of 9)

The concept of having a conventional bid like Drury available to show a limit raise in support of partner’s Major suit when we are a passed hand is a regular part of most partnerships’ passed hand bidding structure.  Given that making a 2/1 bid into a minor suit is not that attractive (or even possible!) by a passed hand, it makes sense to allocate both 2♣ and 2♦ as artificial raises of Opener’s third seat (or fourth seat) Major suit opening bid.  Many partnerships that play Drury play 2-Way Drury, using one bid to show a 3-card limit raise and the other a 4-card limit raise.  But a more sophisticated structure can allow us to describe even more hand types in the same bidding space.

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Responder's Bidding Tools - Two-Way New Minor Forcing and Wolff Signoff

Responder's Bidding Tools - Two-Way New Minor Forcing and Wolff Signoff

TWiB Lesson #586 (2 of 9)

New Minor Forcing is an excellent convention for continuing the auction when Opener has shown a balanced hand that is weaker than opening 1NT. But after a New Minor Forcing bid, the auction often gets complicated if we don’t go straight to game.  It can be confusing whether we are inviting game or trying to make a slam try – which bids are forcing and which bids are non-forcing?  2-Way New Minor Forcing is an upgrade to New Minor Forcing that allows Responder to better describe their hand and simplify and clarify the rest of the auction. Let’s take look at how this works to make your bidding smoother and more precise.

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Responder's Bidding Tools - XYZ

Responder's Bidding Tools - XYZ

TWiB Lesson #587 (3 of 9)

When the auction begins 1X – 1Y – 1NT (where X and Y are different suit bids), the modern treatment is to play Two-Way New Minor Forcing. This approach uses both 2♣ and 2♦ as artificial and forcing bids by Responder. 2♦ is an artificial game forcing bid, while 2♣ is generally used to start invitational bidding sequences. XYZ is a convention that is an extension of this approach in other auctions that start with three bids at the 1-level. By learning these tools, players gain greater flexibility, clearer communication, improved accuracy, stronger control of the auction, and better partnership understanding. Let’s look at the details of how this can improve our bidding.

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Responder's Bidding Tools - Kokish Game Tries

Responder's Bidding Tools - Kokish Game Tries

TWiB Lesson #588 (4 of 9)

When we find a Major suit fit and are interested in game (1M – 2M), we need a good way to explore or invite game. The traditional method is the Help Suit Game Try (HSGT), where Opener asks for help in a side suit. We also have 2NT as a general game try (some use it as a trump suit try) and a raise to 3-Major as 1-2-3 Stop or a quantitative try. This structure works but has two main problems: 1) both players must guess about wasted values opposite shortness, and 2) Declarer’s side-suit description helps the opponents defend. Kokish Game Tries upgrade HSGT, giving up very little while solving these issues. Let’s see how they work in real auctions and practical play.

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Responder's Bidding Tools - Responder’s Systems After a 1NT Overcall

Responder's Bidding Tools - Responder’s Systems After a 1NT Overcall

TWiB Lesson #589 (5 of 9)

When partner opens the bidding in a suit at the 1-level and the next player overcalls 1NT, we want to have a system that allows us to deal with this interference effectively.  With a good hand (which is somewhat rare in this auction), we make a penalty double.  With a poor hand that is relatively balanced, we likely want to stay out of the auction and simply pass.  It is the distributional hands with some values, but less than 10 HCP, where we are likely to want to compete in the bidding.  One way to make bidding these distributional hands easier is to use a system like the one we use over a 1NT opening.

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Responder's Bidding Tools - Reverse Flannery

Responder's Bidding Tools - Reverse Flannery

TWiB Lesson #590 (6 of 9)

Another approach for using 2♥ and 2♠ responses to 1-minor suit opening bids is to use these bids to show a variety of problematic hands that have length in both Major suits. This method, called Reverse Flannery, is particularly effective after a 1♦ opening bid. It originally comes from Precision, where 1♦ is the only “natural” 1-minor opening bid. By using Reverse Flannery, partnerships gain a clearer, more precise way to describe hands, reduce misunderstandings, and improve their chances of reaching the best contract. Let’s look at how this works and see what types of hands these agreements can help us bid better.

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Responder's Bidding Tools - Inverted Structure

Responder's Bidding Tools - Inverted Structure

TWiB Lesson #591 (7 of 9)

When we use Inverted Minors to raise partner’s suit, the traditional approach is to show Major suit stoppers and determine whether we can play a notrump contract. A more sophisticated approach is to use an artificial structure that allows Opener to show their hand type and strength and allow Responder to determine where to play the final contract (and who should be the declarer in notrump). This framework provides flexibility and often uncovers better game or slam contracts that standard methods might overlook. A similar approach to this structure can be used in 1♦ – 2♣ auctions as well.

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Responder's Bidding Tools - Responder’s Unusual 2-Major Jump Shifts and NT Bids

Responder's Bidding Tools - Responder’s Unusual 2-Major Jump Shifts and NT Bids

TWiB Lesson #592 (8 of 9)

When partner opens the bidding 1-minor (1m), a jump shift to 2-Major (2M) by Responder can be used for a variety of different hand types.  Both the standard approach of a strong jump shift and the common approach of a weak jump shift leave a lot to be desired.  The modern style is for good hands to go slow, which makes a strong jump shift less appealing because it eats up valuable bidding space.  With players responding to a 1m opening bid with 1M more and more aggressively, this makes using a weak jump shift less common…

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Responder's Bidding Tools - Todd Busts Over 2♣ Opening Bids

Responder's Bidding Tools - Todd Busts Over 2♣ Opening Bids

TWiB Lesson #593 (9 of 9)

When our side opens the bidding 2♣, we need an agreement about how we handle our responses.  There are a variety of ways to handle this -- 2♦ waiting, Steps, Controls, 2♥ Bust. People have strong opinions about 2♥ for showing a bust. The players who dislike it are worried about “wrong siding” a ♥ contract. The players who like it like knowing that 2♦ is game forcing, determining if we are going to game or not immediately. I personally like the idea of setting up the GF immediately, making the auctions after a 2♦ response less ambiguous. When I have a “positive response”, I basically always bid 2♦ and leave…

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