Improve Your Card Play - Establishing Length

Improve Your Card Play - Establishing Length

TWiB Lesson #564 (2 of 4)

We usually win tricks with little cards (other than in the trump suit) by setting up our long suits. To establish these little cards in our long suits into winners, we need to play the hand well.  This requires using our large cards in the best way possible to establish our little cards. That means we need to play our combinations as best as we can, manage our transportation, and have some good luck in the way the cards divide.

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Improve Your Card Play - Guarding a Suit

Improve Your Card Play - Guarding a Suit

TWiB Lesson #565 (3 of 4)

It is essential to stop the Declarer's attempts to take tricks with small cards in order to properly defend the contract. That means that suits that have potential winners, threat cards, must not be allowed to grow into winners. We attempt to prevent this by covering an honor with an honor (to prevent promotion) and by holding onto our cards in the opponent’s long suits – called guarding the suit.

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Improve Your Card Play - Passive Opening Leads

Improve Your Card Play - Passive Opening Leads

TWiB Lesson #566 (4 of 4)

Active opening leads attempt to "go out and get" our tricks. Passive leads, on the other hand, attempt to just not give anything away or help Declarer. There are many different types of passive leads for many different situations. Here we take a look at several lead types and hands where a passive lead may or may not have the intended effect!

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More Advanced Slam Bidding - Kokish Over Strong 2C

More Advanced Slam Bidding - Kokish Over Strong 2C

TWiB Lesson #576 (1 of 9)

Balanced hand bidding is relatively easy. We can usually describe our hand to partner by opening 1NT or rebidding 1NT. This lets partner know both our points and our hand type with either our first bid (when we open 1NT, the best situation) or with our second bid (when we rebid 1NT).  However, if we have a big balanced hand then we need to have tools for describing our hand as well.  These usually involve the use of 2NT – as a rebid, an opening bid, or even a rebid after having opened the bidding 2♣.  But this does not solve all our bidding problems.

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More Advanced Slam Bidding - Jump-Shift System

More Advanced Slam Bidding - Jump-Shift System

TWiB Lesson #577 (2 of 9)

When Opener makes a jump shift into a new suit with their second bid, it is a strong bid that creates a game forcing auction. This is a good bid because it ensures we reach game, but it is a bad bid because it eats up a lot of bidding space without fully describing our distribution. This is a problem. One of the most difficult opening hands to describe to partner is the unbalanced single-suited (one 6+card suit) hand with 18-19 HCP.  This is one of the strongest hands that does not open the bidding 2♣.  Let’s look at a system that helps us improve our jump shift methods.

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NT and Balancing Auctions -- Balancing NT & Other Bal Bids

NT and Balancing Auctions -- Balancing NT & Other Bal Bids

TWiB Lesson #559 (2 of 9)

When LHO opens the bidding and the auction passes around to us, we are the last line of defense against the opponents buying the contract at a low level - balancing.  When we balance we “borrow” some of partner’s values and add those points to our hand - usually about 3 points.

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More Advanced Slam Bidding - Preempt Keycard

More Advanced Slam Bidding - Preempt Keycard

TWiB Lesson #578 (3 of 9)

When partner opens the bidding with a 2-level or 3-level preemptive opening bid then Responder may have a struggle to find the best final contract without getting the auction too high.  One of the natural pressures is whether Responder risk going past 3NT to look for a fit or a better fit. Given the variability of modern preempts it can be dangerous to reach the 5-level when partner has taken an aggressive action.  Here we look at a tool, called Preempt Keycard, for Responder to ask for Keycards after a preempt, but still keep the auction at a low level.  

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More Advanced Slam Bidding - Upgrade to Jacoby 2NT

More Advanced Slam Bidding - Upgrade to Jacoby 2NT

TWiB Lesson #579 (4 of 9)

Jacoby 2NT is a useful convention, but many players choose to try to improve it.  The modern expert 2NT response to a 1M opening showing a limit raise or better (LR+), instead of game forcing, has many different inventors and advocates.  The idea of using 1M – 2NT as LR+ accomplishes a couple of goals: 1) It opens up 1M – 3M to always be a weak call (a valuable tool for making life difficult on the opponents). 2) 1M – 2NT as LR+ approach gives away less information about the Opener’s (soon to be declarer’s) hand than Jacoby 2NT. Let’s see how this works.

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NT and Balancing Auctions -- Range Stayman

NT and Balancing Auctions -- Range Stayman

TWiB Lesson #560 (3 of 9)

A balancing 1NT bid can be a wide-ranging action, about 11-15/16 points.   This 5-point range is much larger than most Notrump bids and leaves partner with a more difficult bidding situation.  Range Stayman is a tool that can help Advancer better determine the values of our hand and if game is a possibility.

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More Advanced Slam Bidding - Keycard Blackwood Details – More Queen Asks

More Advanced Slam Bidding - Keycard Blackwood Details – More Queen Asks

TWiB Lesson #580 (5 of 9)

When we move from playing Blackwood to Keycard Blackwood, we improve our slam bidding by including a discussion of the trump King and Queen.  Playing Keycards (let’s say 1430), then partner’s answer to our 4NT ask sometimes tells us if they hold the trump Queen and other times does not.  In the latter case we need to be able to ask partner if they hold the trump Queen, as we do not want to bid a slam missing a Keycard and the trump Queen.  Let’s look at how we ask partner about the trump Queen in a variety of different auctions.

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More Advanced Slam Bidding - Keycard Blackwood Details – More Specific Kings

More Advanced Slam Bidding - Keycard Blackwood Details – More Specific Kings

TWiB Lesson #581 (6 of 9)

Most partnerships start with the agreement that they answer this question by showing their number of Kings. But sometimes, a Grand Slam is not about partner having 2 or 3 Kings, but about them having the right single King. This “right King” is often the one opposite our long suit – allowing us to produce a large number of tricks. To get this information, many partnerships evolved their Kingshowing methods from “number of Kings” to “Specific Kings.” Here we look at how we can use Specific Kings in a variety of our Ace-asking auctions.

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More Advanced Slam Bidding - Kickback Keycard Ask

More Advanced Slam Bidding - Kickback Keycard Ask

TWiB Lesson #582 (7 of 9)

We attempt to determine how many of the 5 Keycards we have, plus we also hope to be able to determine if we have the Queen of the trump suit. When ♠ is the trump suit, then we have plenty of bidding space to communicate, but when lower-ranking suits are the trump suit, using 4NT to ask for Keycards leaves us little room to exchange information without getting the auction too high.  To fix this problem, some partnerships use Minorwood for their minor suit Keycard auctions, but this does not solve our problem in the ♥ suit. There is another approach, called Kickback, that tries to solve this problem. Let’s see how this works.

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More Advanced Slam Bidding - Problems with Kickback

More Advanced Slam Bidding - Problems with Kickback

TWiB Lesson #583 (8 of 9)

Kickback is a convention that can make slam bidding easier, in that it gives us more space to ask partner for the Queen of trump, but it can also cause problems for us in the bidding.  Any time we make a game contract (like 4♥ or 4♠) a conventional bid, there is danger that we have an expensive mixup with partner.  Here we look at some classic danger auctions that may come up if we choose to play Kickback and then discuss some of the common partnership agreements or philosophies for how to handle these dangerous auctions. Let’s see how we can put what we've learned into practice and navigate these tricky situations with a clear understanding of likely pitfalls.

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More Advanced Slam Bidding - Exclusion Keycard

More Advanced Slam Bidding - Exclusion Keycard

TWiB Lesson #584 (9 of 9)

One way that we find out about the location of partner’s Aces is by using control showing bids. This is especially effective if we use them to show first round control (if we play that our control showing bids could be 1st or 2nd round, then we know less about which Aces partner hold).  There is a gadget that we can use in some auctions that allows us to try to solve this problem.  This convention, called Exclusion Keycard, asks partner for their number of Keycards (or Aces if we play Blackwood), excluding one particular Ace – the place where we are void. This Exclusion allows us to find out if partner has enough of the “right Aces” for us to make slam. 

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Advanced Competitive Bidding - Leaping Michaels

Advanced Competitive Bidding - Leaping Michaels

TWiB Lesson #550 (1 of 8)

When RHO opens a 2-level preempt, they have started eating up our valuable bidding space. But this is just the start of their attack on us. LHO may join in the attack and raise the preempt, making our life even more difficult. When we are bidding over RHO’s 2-level preempt we should keep this in mind. We need lots of tools to deal with this situation.

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Advanced Competitive Bidding - Dealing with 4-Level Preempts

Advanced Competitive Bidding - Dealing with 4-Level Preempts

TWiB Lesson #551 (2 of 8)

When the opponents open at the 4-level they put a lot of pressure on us to make difficult decisions without much room to maneuver or describe our hand. This preempt will force us to either double or overcall at a very high level. Let’s look at these options and see how we need to adjust our thinking and bidding because of the lack of available space.

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Advanced Competitive Bidding - Non-Leaping Michaels

Advanced Competitive Bidding - Non-Leaping Michaels

TWiB Lesson #552 (3 of 8)

When the opponents open the bidding with a 3-level preempt then much of tour focus is on “Should we bid beyond 3NT?” This is especially true when we have one long minor, when we likely want to play in 3NT or 5-minor. This allows us to use 4-minor in some interesting conventional ways, just as we do vs. a 2-level preempt.

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