(613) Fundamentals of Trick Taking: Establishing Length

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This Week in Bridge

(613) Fundamentals of Trick Taking - Establishing Length

© AiB                                                    Robert S. Todd
Level:  3 of 10                                   
robert@advinbridge.com

 

 

General

When we declare a hand, especially in a Notrump contract, there are two common assets that help us produce tricks.  The first are our honor cards, which we quantify using High Card Points.  We normally use these honor cards as quick tricks or to capture the opponent’s honors.  The other way we usually take tricks is with long suits.  Long suits (especially strong ones) can be used to take tricks with their little cards by running the opponents out of cards in that suit.  When we declare a hand, we may have a long suit in our hand or in the dummy.  We can use either of these to establish additional tricks – often called length tricks.  Let’s look at how we try to set up these additional winners.

 

 

Setting Up a Suit – Giving Up Losers

When attempting to establish a long suit while playing in a suit contract, we have a variety of tools for turning these small cards into winners.  But some techniques work in a similar fashion whether we are playing in a suit contract or a NT contract.

 

Example 1

Dummy                
A8732                    

Declarer
K95

If dummy has this 5-card suit, A8732, opposite declarer’s K95, and this suit splits 3-2, then we get four winners and one loser.  That is, one loser and two other discards from Declarer’s hand.  When we play this suit, we can lazily play the King, then the Ace, then give up a loser.  But if we do that, we must use an outside entry to get to these winners in dummy.  Instead, it is best to either lose the first or second round of the suit, keeping transportation open to the dummy, then run the suit later.

 

Example 2

Dummy               
A7643   

Declarer  
985

This is a similar example, but we must give up two losers to establish this suit (even if it is 3-2).   It is best to give up these losers early, in the first two rounds, and then take our winner and two discards.

 

Example 3

Dummy               
87542                   

 Declarer 
963

Even this suit can eventually be established into two discards (if the suit splits 3-2) – after losing the first three tricks. 

 

 

Setting Up a Suit – Ruffing Out a Suit

When playing in a suit contract, another tool for establishing a suit is to ruff out that suit.  This means to trump that suit in Declarer’s hand until only winners are left in the dummy (or vice versa), usually when the opponents are out of the suit.

 

Example 4

Dummy               
AK762

Declarer
43

We can play the Ace, King, and ruff the 3rd round. If the suit is 3-3, then we get two discards (with an entry).

 

Example 5

Dummy               
98762

Declarer
43

We give up two losers and then start ruffing out the suit in the dummy.  If the suit is 3-3, after one ruff the suit is established for two discards.  If the suit is 4-2, then we must enter dummy twice to ruff out the suit and then another time to collect our one discard.  If the only entry is in the trump suit then we must ruff the suit out before trump are drawn. 

 

Example 6

Dummy               
♠ A75                    
♥ AK643
♦ --
♣ --       

 Declarer
♠ KQJT9
♥ 87
♦ --
♣ --

In a ♠ contract with no outside entries in dummy, Declarer must establish the ♥ suit before using the ♠A to use dummy’s ♥ winners.    We play ♥AK and ruff a ♥ (hoping for the suit to split 3-3) before using dummy’s ♠A to return to the dummy. 

 

 

Unusual Safety Play

Managing entries to dummy is complicated when trying to establish (ruff out) a long suit, and this is especially true if there are few entries in the dummy.  If those entries can only be found in the trump suit, then that must be used as an entry.   This is a larger playing topic, called Trump Suit Management, but one that is an important part of establishing long suits in the dummy.

 

If only one other trick is needed to make our contract, then we can use some creative play to attempt to ensure our contract.   Managing entries (especially in trump) and thinking of how to establish dummy’s long suit are an important part of playing these hands best.

 

Example 7

Dummy               
♠ A53                    
♥ 97                      
♦ AK432              
♣ 973                    

 Declarer
♠ KQJT98
♥ 65
♦ 65
♣ A74

In a ♠ contract, the opponents cash two ♥ tricks and then shift to a trump.  If ♦ split 3-3, then playing ♦A, ♦K, and ruffing a ♦ before using the ♠A allows us to use dummy’s two small ♦ to discard our ♣ losers. 

 

With only one outside entry, the best way to play this contract safely (especially at IMPs) is to duck the first round of ♦.  Now we win the return, play ♦A and ruff a ♦.  We draw trump ending in the dummy (with the ♠A) and play ♦ from the top.  Even if ♦ are 4-2 this ensures a 10th trick as we can discard one ♣ on the ♦K and another on the established small ♦. 

 

 

Managing Entries

Another important part of establishing a long suit is managing outside entries.   A vital part of doing this is making a plan at trick 1.  One of declarer’s biggest mistakes is often winning the opening lead in the wrong hand, using up a valuable entry too early. 

 

Example 8

Dummy
♠ 653                    
♥ A6                      
♦ 642                    
♣ AK954              

 Declarer
♠ AKQJT
♥ KQ7
♦ A8
♣ Q86

In a 7♠ contract on a ♥ lead, the only real mistake declarer can make is winning the ♥A at trick 1. Declarer must leave this outside entry on the dummy.  If ♣ are 3-2, then there is no issue, but if they are 4-1, we need to ruff one to establish the final ♣ and use the ♥A to return for our final ♣ winner – 5♠, 4♣, 3♥, and 1♦ for 13 tricks. 

 

 

Conclusion

When discards from Declarer’s hand will be helpful (which is not always the case, e.g., if we have KQJT in hand, 2-3 discards will not help) then establishing dummy’s long suit is useful.  If dummy’s suit has only small cards in the middle and bottom then playing for a “good break”, often through ruffing out the suit, is our best way to establish the suit into winners.  In attempting to ruff out dummy’s long weak suit, entries to dummy are an important part of the plan.  We start by making a plan based on the idea that “good things” will happen (like the suit will split 3-3 or 3-2) and then work backwards from there – attempting to extend our plan to handle worse breaks (like 4-2 or 4-1).  Playing these hands that require many entries to establish dummy’s suit can be difficult.  The most important thing you can do as Declarer is to stop and take the time to make a plan at trick 1!