When we play a hand in a suit contract, then we tend to focus on our numbers of losers. We usually count (or approximate) these losers from the long trump side and use the other hand as an asset for helping us dispose of these losers. But not all losers are equally difficult to get rid of. Here, we look at the different types of losers we may have and which we are most likely to lose, and which we may have a chance of escaping.
(620) NT Play: Developing Winners – Choice of Techniques
Once we learn the core techniques of NT declarer play, promotion, length, and finesse, then we need to develop the skills of implementing each of them to take tricks when they come up at the table. But unfortunately, declarer play is not always as simple as finding one of these techniques and putting it to use. Sometimes we have multiple techniques to choose from, and we need to construct a line of play that is going to be successful. Let’s look at how each of these works.
(619) NT Play: Developing Winners – Types of Winners
When we declare in a notrump contract, we need to produce winners. We begin by counting our immediate winners, cards like Aces and Ace-Kings, that can be used to take a sure trick. We then turn our focus to how we can develop other cards into winners, called potential winners. The traditional methods for developing winners are Promotion, Length, and Finesse. These techniques are not certain to produce winners, but they give us a chance of producing additional tricks if lucky things happen for us. Here we look at each of these methods in detail to help us understand our options and determine when to make use of the different trick development techniques.
(618) Fundamentals of Trick Taking - FInesse or Drop
When we declare in a suit contract, there is a trump suit, and hopefully, we have more of these cards than the opponents (if not, please reconsider the bidding!) That means that when we gain the lead, we have the option of attempting to remove all of the opponents’ trump, or “draw trump.” Let’s look at our options and considerations for how and when to do this.
(615) Fundamentals of Trick Taking – Developing a Suit
A long suit is a powerful asset, especially if it is a long, strong suit. When we declare, this type of suit can be established into winners in a variety of ways. Let’s look at some techniques for developing long suits, and then we should look at what we can do with the suit to help us take more tricks. Long suits are on many of the hands that we hold, so learning to make the best use of them is a key skill.
(614) Fundamentals of Trick Taking – Drawing Trump
When we declare in a suit contract, then there is a trump suit, and hopefully, we have more of these cards than the opponents (if not, please reconsider your bidding). That means, when we gain the lead, we have the option of attempting to remove all of the opponent’s trump – draw trump. Let’s look at our options and considerations for how and when to do this.
(613) Fundamentals of Trick Taking: Establishing Length
When we declare a hand, especially in a Notrump contract, there are two common assets that help us produce tricks. The first are our honor cards, which we quantify using High Card Points. We normally use these honor cards as quick tricks or to capture the opponent’s honors. The other way we usually take tricks is with long suits. Long suits (especially strong ones) can be used to take tricks with their little cards by running the opponents out of cards in that suit. When we declare a hand, we may have a long suit in our hand or in the dummy. We can use either of these to establish additional tricks – often called length tricks. Let’s look at how we try to set up these additional winners.
(612) Fundamentals of Trick Taking: Quick Tricks, Promotion, Ruffs
(611) Playing to a Trick – Seat-Based Thinking as Declarer
When it’s our turn to play a card to a trick, then a key thing to consider is which player we are at the table. Are we playing to the trick first, second, third, or last? When we play to a trick, it affects our strategy for how we use our cards. There are some guidelines for what to “second hand low, third hand high”. Let’s look at the pros and cons of playing to a trick in each of the positions and see why these are suggestions for us.















