(624) 2/1 GF Discussion Template

(624) 2/1 GF Discussion Template

hen we agree to play 2/1 GF as our bidding system, then that is not the end of our decision-making process. We need to discuss our follow-up bidding and other initial agreements. The goal is this article is to give you a list of questions to discuss with your partners, to make sure that you are getting the most out of your 2/1 GF system. Let’s start out with a list of the question and then we’ll do some discussions of options below.

(623) Card Play: Goals with Your Cards – Seat Based

(623) Card Play: Goals with Your Cards – Seat Based

Getting the most out of the cards we hold is our goal when we are the Declarer or when we are defending a hand. That means we want to use our cards to allow us to take as many tricks as possible, while making it as difficult as possible for the opponents to take tricks. Let’s take a look at how we try to accomplish these feats based on when we play to a trick – our perspective will be different in each of these situations.

(622) Suit Play: Getting Rid of Potential Loser

(622) Suit Play: Getting Rid of Potential Loser

When we play our hand in a suit contract, we analyze our hand in terms of losers.  First, we identify the losers that we have little to no chance of getting rid of. Next, we try to find the potential losers that we may be able to avoid losing. Once we have identified these potential losers, then we need to make a plan for how not to lose these tricks. Often, there is only one way to dispose of this loser.  But sometimes we will have options for how we may dispose of losers. Options mean choices. And choices can lead to difficult decisions.  Let’s look at some of the options that we may have for disposing of our losers and try to figure out how to make good choices.

(621) Suit Play: Types of Losers

(621) Suit Play: Types of Losers

When we play a hand in a suit contract, then we tend to focus on our numbers of losers. We usually count (or approximate) these losers from the long trump side and use the other hand as an asset for helping us dispose of these losers. But not all losers are equally difficult to get rid of. Here, we look at the different types of losers we may have and which we are most likely to lose, and which we may have a chance of escaping.

(620) NT Play: Developing Winners – Choice of Techniques

(620) NT Play: Developing Winners – Choice of Techniques

Once we learn the core techniques of NT declarer play, promotion, length, and finesse, then we need to develop the skills of implementing each of them to take tricks when they come up at the table.  But unfortunately, declarer play is not always as simple as finding one of these techniques and putting it to use. Sometimes we have multiple techniques to choose from, and we need to construct a line of play that is going to be successful. Let’s look at how each of these works.

(619) NT Play: Developing Winners – Types of Winners

(619) NT Play: Developing Winners – Types of Winners

When we declare in a notrump contract, we need to produce winners. We begin by counting our immediate winners, cards like Aces and Ace-Kings, that can be used to take a sure trick. We then turn our focus to how we can develop other cards into winners, called potential winners. The traditional methods for developing winners are Promotion, Length, and Finesse. These techniques are not certain to produce winners, but they give us a chance of producing additional tricks if lucky things happen for us. Here we look at each of these methods in detail to help us understand our options and determine when to make use of the different trick development techniques.

(618) Fundamentals of Trick Taking - FInesse or Drop

(618) Fundamentals of Trick Taking - FInesse or Drop

When we declare in a suit contract, there is a trump suit, and hopefully, we have more of these cards than the opponents (if not, please reconsider the bidding!) That means that when we gain the lead, we have the option of attempting to remove all of the opponents’ trump, or “draw trump.” Let’s look at our options and considerations for how and when to do this.

(617) Fundamentals of Trick Taking - Finesses

(617) Fundamentals of Trick Taking - Finesses

When it comes to taking tricks, immediate winners are our starting point.  Then come the winners that we can develop using Promotion, Length, or Finesse.  Here we look in detail at the technique of finesse.  A finesse is an act of taking a trick in a suit with a card that is not the “master” card in that suit.  We do this by taking advantage of the location of the card that is higher-ranking (by finessing against it).  A finesse usually requires a tenace of honors that allows us take advantage of a favorably located honor of the opponents (a holding like AQ with the King in front of it).  There are other kinds of finesses as well.  Let’s look at this method in detail.

(616) Fundamentals of Trick Taking - Ruffing Losers

(616) Fundamentals of Trick Taking - Ruffing Losers

When we declare a hand in a suit contact, we usually look at our number of losers.  We start by counting our certain losers (the ones we know we cannot avoid), then estimate our potential losers, and make a plan for trying to get rid of as many of our potential losers as possible.  We start by approximating our losers from the long trump side (which is frequently declarer’s hand). When we have potential losers in a side suit, one of the ways that we can get rid of these losers is by trumping them with the short side’s trump.  Ruffing losers in the short side is a useful declarer play technique and one we need to make sure to make use whenever possible.

(615) Fundamentals of Trick Taking – Developing a Suit

(615) Fundamentals of Trick Taking – Developing a Suit

A long suit is a powerful asset, especially if it is a long, strong suit. When we declare, this type of suit can be established into winners in a variety of ways. Let’s look at some techniques for developing long suits, and then we should look at what we can do with the suit to help us take more tricks. Long suits are on many of the hands that we hold, so learning to make the best use of them is a key skill.

(614) Fundamentals of Trick Taking – Drawing Trump

(614) Fundamentals of Trick Taking – Drawing Trump

When we declare in a suit contract, then there is a trump suit, and hopefully, we have more of these cards than the opponents (if not, please reconsider your bidding). That means, when we gain the lead, we have the option of attempting to remove all of the opponent’s trump – draw trump. Let’s look at our options and considerations for how and when to do this.

(613) Fundamentals of Trick Taking: Establishing Length

(613) Fundamentals of Trick Taking: Establishing Length

When we declare a hand, especially in a Notrump contract, there are two common assets that help us produce tricks.  The first are our honor cards, which we quantify using High Card Points.  We normally use these honor cards as quick tricks or to capture the opponent’s honors.  The other way we usually take tricks is with long suits.  Long suits (especially strong ones) can be used to take tricks with their little cards by running the opponents out of cards in that suit.  When we declare a hand, we may have a long suit in our hand or in the dummy.  We can use either of these to establish additional tricks – often called length tricks.  Let’s look at how we try to set up these additional winners.

(611) Playing to a Trick – Seat-Based Thinking as Declarer

(611)  Playing to a Trick – Seat-Based Thinking as Declarer

When it’s our turn to play a card to a trick, then a key thing to consider is which player we are at the table. Are we playing to the trick first, second, third, or last? When we play to a trick, it affects our strategy for how we use our cards. There are some guidelines for what to “second hand low, third hand high”. Let’s look at the pros and cons of playing to a trick in each of the positions and see why these are suggestions for us.

(610) The Power of the Crossruff

(610)  The Power of the Crossruff

When declaring in a suit contract, one of the most exciting ways to win tricks is to trump with our small trump. This is especially satisfying when we can trump the opponent’s honor cards – like their Aces and Kings!  If we do this ruffing in both our hand and in the dummy, then we can do some significant damage to the opponent’s potential winners.  Let’s see how we can use the technique to take as many tricks as possible.

(609) The Entry Finesse

(609) The Entry Finesse

When we look at a card combination in a suit, we normally focus on how we can best play these cards to produce the most tricks in this suit.  But remember that our goal is to use all of our cards to produce the maximum number of tricks from them. That means that sometimes we play a particular suit in a less-than-optimal fashion (differently than if we were only playing that suit, or looking that suit up in a book), in order to allow ourselves to take the maximum number of overall tricks. One of reasons that we may play a suit differently than a textbook will tell us to do is to give us additional entries to one of the hands. One of the ways that we may try to produce additional entries is by taking an unnecessary or less than optimal finesse.  Let’s see how this can work to our advantage.   

(608) My Favorite Card Combination

(608) My Favorite Card Combination

The more bridge we play, the more we run into situations in the play that frustrate us – where we feel that we always get things wrong. In compliment to that, we may find certain card combinations where we know we end up with good boards if they appear.  For many players this involves whether they lose a trick to the trump Queen or not!  There is a particular card combination that I find elegant – it has resulted in many good results for me over the years.  Let’s take a look at my favorite card combination and make sure we have it in our skill set.

(607) Safety Plays

(607) Safety Plays

Some players find declarer play to be fun, while others find it infuriating.  Often this has to do with what we feel is the strength of our game:  Are we best at Bidding, Declarer Play, or Defense?  But one of the ways to improve our Declarer Play is to adopt the right mindset during the play.  This is not just about having confidence in our play (which is always helpful), but also about thinking about the right thing at the right time.  When it appears that we are going to make our contact, then that is the time for us to start thinking about “What could go wrong?” and then about “What can I do about it?”  These are extremely powerful and helpful question to ask ourselves.  What this type of thinking leads to is an extremely useful type of play, the Safety Play!  Let’s look at these plays and see how they can help us improve our declarer play.

(606) Transfer McCabe Responses to Preempts

(606) Transfer McCabe Responses to Preempts

The modern approach to improving our bidding structures (especially in competition) is to add transfers to our methods.  This gives us more space and allows us to communicate more efficiently.  When we play a system like McCabe, designed to give us more ways of raising partner and show support, we already have a useful structure.  If we add transfers to this structure, we gain even more space for communication.

(605) Options for 1♦ - 2♣ 2/1 GF Auctions

(605) Options for 1♦ - 2♣ 2/1 GF Auctions

The most complicated 2/1 GF auctions are the ones that start 1♦ – 2♣. Actually, these can be some of the most difficult auctions in all of bridge. These auctions can lead to lots of complexity and confusion about the meaning of bids on the 2nd and 3rd round of the bidding. Many pairs have played in 3-3 Major suit fits after the auction began with 1♦ - 2♣, thinking they were headed to a much better fit. Let’s look at what agreements we need to make with partner and then see how these affect our follow-up bidding.